INTRODUCTION
A few years ago I bought a graphic novel entitled Watchman, which featured the art of Dave Gibbons and it quite literally took my breath away. If you've never read Watchman then right after this review I urge you to go out and buy it and if you haven't got the cash, beg or steal yourself a copy.
Dave, who previously worked on popular weekly 2000AD, tried and failed to make a Watchman game, but he still had the computer bug and has now joined up forces with Revolution Software, whose previous software credits include the highly acclaimed Lure of the Temptress, to work on Beneath a Steel Sky.
Two years in the making, Revolution Software have significantly enhanced their unique Virtual Theatre system and created a game that is six times bigger than Lure of the Temptress. The Virtual Theatre system allows all the characters to realistically move about independently in their world. For instance, if you find a character in a certain room, don't expect them to be there when you return.
As with most games of this genre, the adventure is all controlled via the mouse and clicking on objects will cause the hero of the game to interact with them.
STORYLINE
You take on the role of Robert Foster, who as a youngster crash-
Treated as one of the tribe, Robert learned to survive by hunting and scavenging. As years passed he started to discover new talents such as buildings robots and one of them, Joey, became his constant companion.
Then one day the eldest tribesman had a premonition of the evil that was coming to the Gap. That evil was the security helicopter. After the Commander had threatened the old tribesman with death, Robert came out of hiding and was promptly abducted by brutal security forces and brought to a place called Union City.
His fate is in your hands as he talks to people and explores the area around him, in an attempt to discover why he was brought to the city.
Right at the start of the adventure you find that Foster has escaped from the wreck of the helicopter in which he was kidnapped. You must ensure that he eludes security in order to discover his past and his destiny.
ADDITIONAL INFO
Dave Gibbons began his comics career in 1973. A frequent contributor to the magazine 2000AD, he illustrated such renowned strips as Harlem Heroes, Dan Dare and Rogue Trooper for that publication.
Gibbons has also worked on the popular Doctor Who strip, and in 1982 he began his association with DC Comics, drawing the Green Lantern series.
His work with Alan Moore on Watchmen helped win him a Best Writer/
Monthly magazine, Q, said Watchmen was "The most advanced comic yet, one which elevates the medium from the mere childish diversion to the level of an artform".
FLASHBACK
There are loads of previous adventures I could compare Beneath a Steel Sky to, in fact far too many to name here, but classics like Monkey Island 2 spring to mind. There are certain points in Revolution's graphic adventure where humour pops up and this is very reminiscent of the witticisms found in US Gold's swash
One of the better adventures that you could compare it to is a previous release of Revolution Software, Lure of the Temptress. Lure featured some luscious graphics, some good atmospheric sound effects and incorporated the then revolutionary Virtual Theatre system.
The story is all about a chap called Diermont and his mission to free the Turnvale Village from the evil clutches of Selena, a apprentice sorceress. At the time the game received a walloping 92% and a Gamer Gold award. The reviewer at the time summed Lure up by saying "If you're the more patient type of gamer who wants a challenge that will give you months of enjoyment, look no further than Lure of the Temptress".
SOUND
There isn't a lot to shout about on the sound front and is in fact quite weak. The atmospheric introduction music is adequate enough, but you've heard it several times before. Actual in-game sound effects are few and far between. This is about the only disappointing thing about Beneath a Steel Sky. A nice touch of gentle music playing throughout wouldn't have gone amiss.
I know there are people out there who don't like their adventuring thought-
Some of the in-game sound effects are really bad, especially the alarm at the beginning of the story which sounds like a bad case of flatulence, and although it does cause much hilarity it isn't really an excuse for bad sound effects.
50%GRAPHICS
Visually, Beneath a Steel Sky is just about as sexy as Amiga graphics get. I guess a lot of it is down to the amazing talents of Dave Gibbons who not only is responsible for designing part of the actual game and creating the background graphics, but also kindly provided Beneath a Steel Sky with a brilliant scene-
The game starts with a brief, but well-
Revolution's adventure features some exceptional character sprites and some jaw-
The animation is smooth and fluid and you really get a sense that each sprite has its own character and personality. Even just small sections of Beneath a Steel Sky are worth mentioning. For instance, if I told you there's a bit where a cat jumps off bed, you wouldn't be that impressed, but it is so well animated that you actually feel like telling everyone about it.
I have tried but failed to knock the graphics in the game simply because they are so damn perfect. I doff my cap to Dave Gibbons and the graphics artist that have obviously worked so hard on Beneath a Steel Sky.
90%OPINION85%
Beneath a Steel Sky is just about one of the ebst graphic adventures I have every played to date on the Amiga. Everything about it just oozes quality and over the last couple of weeks it's been a real pleasure to play. Before I praise it anymore I should point out its few unfortunate faults. Firstly, it comes on 15 (count 'em!) disks and you will, without a shadow of a doubt, need a hard drive. The actual installation process takes well over an hour, but why it should take this long is completely beyond me.
I played Beneath a Steel Sky on the A1200 and it kept crashing about every 15 minutes. It's not just me either because another member of the AC team, who was as deeply engrossed in Virgin's adventure as me, experienced the same problems.
Putting these faults, which do take the edge off the actual brilliance of the game, aside, I would heartily recommend Beneath a Steel Sky to any adventure fan. Why do I recommend it though? Well, the graphics are good enough to marry and have children with, the gameplay and actual storyline are first-
The actual puzzles contained within the game do vary from the obvious to the baffling, but you have a lot of fun trying to work them out and when you do a sense of achievement washes over you.
Beneath a Steel Sky is not aimed at the very young market though, because it does have a small amount of swearing and innuendo contained within it. Nothing that shocking, but I'd just thought I'd let you know. Beneath a Steel Sky was just a whisker away from getting a Platinum Award, but due to the amount of bugs I suffered I'm now a little bitter and I've consequently knocked the score down. No matter what software comes out, there is little excuse for letting bugs get into a game.
Revolution Software have surpassed the amazing Lure of the Temptress with their latest adventure and I congratulate them on making such a fine adventure game. If it doesn't go to the top of the software charts then I think there is simply no justice in this world.