This, the second release from International Computer Entertainment, has a hard act to follow if it is to continue to build their reputation as developers of quality games, since the still popular Fireforce made for an excellent debut.
It's a bit of a mish mash actually - essentially an adventure of sorts, not only does it sport a hefty trading element, but also leans in places towards arcade style combat, and even has the odd maze thrown in!
Evil forces have the world in their grasp - they stole the Golden Chalice from the ancient Hall of Balance, and until it is restored darkness will prevail, more than likely.
With your crew of three bizarre outcasts you will have to sail around the old West Indies in your trusty boat in search of the fabled holy drinking vessel. At the beginning you are presented with a map of dozens of islands, featuring your boat as a small dot. Decide where you would like to go first, and with the icon-
Throughout the game you are looking for clues as to the whereabouts of the chalice. The island natives are a suspicious bunch though, and unlikely to divulge much information unless you first gain their trust by trading with them - building up your cargo as you go. Additional crew members can be hired, and as your wealth grows more boats can be purchased.
While on the seas you will from time to time encounter pirates (a-ha, so that's where the name came from) who demand money or who will come aboard to fight one of your three original crew members. Land bandits are also in abundance, so beware.
Piracy attempts to combine elements of all types of games - a task that were it successful would present us with an absolute stonker, but it's virtually impossible and ultimately Piracy tries too hard to please everyone. It's a real shame actually because an excellent game lurks somewhere beneath the programmers' over-