Something's been bothering me now for, ooh, four or five seconds at least. Why is it, I've been wondering to myself, that whenever the baddies in arcade adventures get hold of whatever powerful item all the goodies are after, they always split it into several pieces and hide them?
Where's the logic in that? It'd make things a lot easier for them if they just got the sought-
Except that way, all arcade adventures would be very, very, very difficult indeed. Unless you got to play the baddies that is. In fact, that's not a bad idea is it? An arcade adventure where you get to play the forces of evil, rather than the normal namby-
And could Loriciel have released such a game in the guise of Golden Eagle? No! It's just another arcade adventure with four pieces of some statue to find! Had you going for a bit though didn't it? Arf arf! 'Enter a universe close to ours yet light years away...' begins the manual in a rather distressingly self-
Once all four pieces are collected, the world will be a happy place and all that was wrong will become right. What a handy little statuette that must be, eh?
You take the role of this saviour, naturally, and must roam about the huge complex that makes up the city where this game takes place. You can log on to the city's computer terminals and use them to help you in your quest. The mutants, who obviously live under the city, will use these terminals to contact you with instructions as to what you should do. Quite nice of them, I thought.
And so you start to trundle around the vast, and largely dull, city shooting guards and, well, that's all you actually seem to do. Lots of running from screen to screen, firing your gun and getting captured seems to be the name of the game here. And when you are captured the guards, in their doubtlessly infinite wisdom, decide to dump you at the start of the corridor they caught you on or in a jail from which it's phenomenally easy to escape. Clever fellas or what?
The game blurb promises animation better than Prince of Persia, and while that may very well be true, it doesn't stop the game from being completely boring. The main character looks very convincing as he whips out his weapon (fnarr) and prepares to kick burn. But there's nothing more to do than leg it around and shoot the odd guard or two. After a while you'd gladly sacrifice all the swish animation just to get something interesting to do.
Basically, it's a tired format and the supposedly amazing animation isn't really quite as amazing as its cracked up to be. Yeh sure, it's very pretty, but I personally think that Another World is a lot better to look at, and a damn sight more exciting to boot.
The sound is average, and the gameplay is dull beyond belief. What this sort of game needs is a new twist in the gameplay, not fancy graphics. Buy at your peril.