An insider at Ocean said of their new game, "If you think you're going to get something like last year's crap - forget it!" OK, it speaks volumes about last year's tactics, but maybe we should give this year's offering a chance. After last year's effort, surely Ocean wouldn't unleash another dog on an unsuspecting public. Would they?
Meanwhile, in another dimension, we wake up and smell the coffee. WWF European Rampage Tour arrived too late for our pre-Christmas issue, but in time for the shops' Christmas crush. It will sell on the strength of its licence - and not one bad review, until it's too late. Which is unfortunate.
We would've told you so...
Those who bought before reading the AF review will have experienced its delights. But for those smart enough to hang on, read on...
The game begins with chrome-
While fighting you get to read some guff on the wrestlers. After a while this gets annoying, because you can't skip it, and you have to read the whole tedious thing, between each bout. This is made worse because WWF won't recognise an external disk drive. But even this is preferable to what happens next.
You find yourself transported to C64-land where the graphics are not the sleek-and-
When you start moving, the word sluggish springs to mind. Try a run by double-
This game is aimed at WWF- You can roll on the floor, or even throw your opponent out of the ring and then jump out on top of him, but it's not really a meal for one, let alone two players. Same idea next year? And then there are only four guys to choose from your side. The kids will be disappointed - a fact you can judge for yourself when they've given it up by Boxing day. Happy Last Year, all over again.
WWF is a triumph of presentation over gameplay. The theme tunes and effects glide along with the slick opening titles. But that's it. There are only six opponents to beat twice then the legion of doom to take and you've won the whole thing.