INTRODUCTION
The paltform game is the hardiest of all the software perennials, having graced every single format since th turn of the century. Indeed, it seems like platform games have hijacked the world's media as Italian plumbers run roughshod over our TV screens.
But it wasn't always so. If you hanker for those days of yore, then never mind the hi-tech, high-
STORYLINE
The year in 1641 and Captain Jeremy Flynn, the notorious pirate, is leading his band of merry rogues across the seas, thieving wantonly as they go. However, the rather clueless captain manages to get lost at sea somewhere near Tortuga. They drift about for days and supplies start to run perilously low. Just as all hope seems to be lost, the eagle-eyed pirate in the crows nest spots driftwood in the ocean.
Flynn puts two and two together and realises that land must be nearby. Unfortunately, it's a case of out of the frying pan and into the fire as the land in question is in fact Devil's island, home of the ruthless Redbeard.
Redbeard and his men capture Flynn's men, smash up his ship and make off with all his loot. Understandably peeved, and as befits the hero of a platform game, Flynn sets off to even the score by leaping across the four levels of Devil's Island, collecting objects and power ups as he goes.
ADDITIONAL INFO
Believe it or not,Devil's Island actually exists. It is the smallest of the lies Du Salut, 43 miles northwest of Cayenne. However, the whole group of islands become known as Devil's Island when it was used as a notorious penal colony at the turn of the century.
Devil's Island itself was used for political prisoners, although the island now houses a rocket tracking station. One of the most famous prisoners of the colony was Alfred Dreyfuss, a French Army Officer who was framed and imprisoned by the corrupt Major Esterhazy. Neither of them, however, were pirates.
FLASHBACK
There must be about a million games that this is similar to. Next to recent competition this looks a bit like a fossil, but modern platform classics like Soccer Kid are pretty far removed from Traps 'n' Treasures' style of play, so it's probably not fair to compare them.
The game closest to it that comes to mind is Rick Dangerous, from about a hundred years ago. That also involved plenty of switching levers and shunting blocks to progress, and they variety of weapons are also similar. If you want to go back further, check out the Wally Week and Monty Mole games on the Spectrum.
It is, it is a glorious thing
To be a Pirate King
The Pirates Of Penzance
SOUND
First of all, turn the volume down to avoid being driven mad by the patented generic platform game tune at the beginning. It seems to have leapt from a 1989 PD game. However, this crime against melody is made up for with some pleasantly unobtrusive sound effects and tunes during the actual game.
Particularly worthy of note is the mellow underwater music that accompanies Flynn's swimming antics. If you ignore the opening tune (and I advise you to) then there's nothing to complain about there.
45%GRAPHICS
First impressions aren't impressive. There's a perfunctory intro picture, with the story told in scrolling text over a bland background which doesn't really elicit any kind of atmosphere at all.
Once in the game, things pick up a bit and there's plenty of colour and detail splashed about without inducing any eye strain. The sprites are of a pleasing size and don't dissolve into the backgrounds, so there's little sudden death from hidden baddies.
Things move at an untaxing pace, but we'll forgive them as the emphasis is on puzzles rather than thundering through the game in as little time as possible. Nothing too mould shattering then, but not disastrous by any means.
56%OPINION49%
Well, you can look at it any way you want, but this is still just another platform game when all's said and done and as such it's hard to get over excited about it. The main problem is that while this game might have been quite spanking about five years ago, it just looks a bit pedestrian nowadays. I'm all for a bit of brainpower in my games, but Traps 'h' Treasures isn't just puzzling, at times it's downright uneventful.
I tried very hard to really enjoy this game, but the best I could do, I'm afraid, was merely like it. It looks inoffensive, it sounds inoffensive and it plays reasonably well, but it's lacking something that would make it an essential buy.
Maybe it's the old fashioned approach, or the fact that the puzzles are sometimes frustrating rather than intriguing. It's also quite common to leap off a platform and plummet to your death, as it seems our poor Cap'n Flynn can't fall much more than a screen without breaking every bone in his body.
However, most of the game revolves around dodging enemies and trying to reach tricky platforms, rather than using your brain to figure out what to do once you've got there. This can lead to unnecessary frustration as you spend hours leaping in vain at some elusive platform with an essential item on it. There are crates that can be lugged around to help reach higher areas, but if you're careless you could end up blocking yourself in, leading to further frustration.
There is a certain sense of satisfaction to be gleaned from progressing through the game,but it's ultimately overshadowed by a sneaking suspicion that your time and money could be spent more profitably elsewhere. Terminally average unfortunately.