I've heard loads of weird game concepts in my years - big blue blobs down-
That's not a criticism, Tommy Gun is brilliant. The concept is weird and original, the graphics excellent and the whole game is a breath of fresh air. It arrived in our office on one of those dull wintry Wednesday mornings when you wished you could've had just another half hour in bed and there's still quite a way to go until the weekend. I booted up the machine and within a minute I was playing with a big smirky smile on my face.
The aim of the game is simple: The bad guys (who range from vegetables to lobsters depending on the level) have taken over five zones and captured Tommy's buddies. Your job as Tommy the SWAT team Tomato (or side kick Big Cheese) is to last your way through, shooting the bad guys and blowing the padlocks of the little cages in which your mates are imprisoned.
The game reminds me in concept of Terminator, with the basic basically being a sideways scrolling shooting gallery.
The graphics are very good. The screens scroll past while the killer tomato side steps his way through the level. By directing the cross hairs with your joystick, the offending evil grocery items can be blown apart, and the zone liberated.
Tommy Gun's just saturated with really stupid but funny little touches. For instance the drive-by supermarket gerkins - mean gangsta-
Another priceless addition is the fact that when you do shoot the lock off one of your buddies' cages they jump out, throw you a power up or a bonus and shot 'Thank You' in a voice that sounds like an inebriated Smurf on helium.
However, despite being a genuinely enjoyable fun game, Tommy Gun does have a few detracting points, although they are admittedly minor criticisms. It might be fact that I haven't played it long enough but it is pretty difficult - even on the easy levels there are so many baddies that surviving to even half way is a mean feat.
Having said this the game is very addictive. You find yourself thinking, just one more game and I'll crack it - this balance between annoyingly frustrating and challenging is the secret of making an addictive game.
Although graphically it doesn't match up to Xtreme Racing or Worms the presentation is of a good standard, the concept is original and amusing and there is easily enough addictiveness and playability to keep you blasting away for a while.