After the success of the first Turtles licence, it was inevitable that a conversion of the coin-op game would soon hit the shelves. For those who are unfamiliar with the arcade, the approach is different from the first Imageworks Turtles release. The coin-op is a sideways-
The game begins with the Turtles answering a cry for help from their buddy, TV reporter April O'Neal, who is trapped in a burning office building. Unfortunately, Shredder and his cronies are waiting, and they whisk her away before you can rescue her. The battle then moves to the street, where bomb-
Next it's back to the street, where road-
This requires the Turtles to enter Shredder's underground base, which is patrolled both by Clan members and huge, powerful battle droids. Only when you have broken through these mighty barriers can you save Splinter and defeat Shredder once and for all... or maybe just for the time being!
I must say that I really wanted the conversion of the Turtles coin-op to be something special. Many a time I've spent far too much time and money on a Saturday afternoon bashing hell out of the Foot Clan - and I still never managed to finish the game!
Unfortunately, the Amiga version of the arcade misses the mark by a fair amount. A number of things are missing from the conversion, such as the four player option - which made things very frantic on the original! This is more likely down to processor-
Down at the arcade
A few of the moves that were in the coin-op are missing from the Amiga version, such as the vicious swipe as the Turtles jump in the air. This may not seem important, but it actually affects the gameplay quite significantly. Now the battles seem to simply consist of holding the joystick sideways and bashing the hell out of the fire-
The collision detection affects the fights too, especially when you get knocked out by an enemy that is already supposed to be dead! However, the worst case of this is the gates on the sewer level. These have a collision area which is half as big as the actual sprite!
The coin-op game is the one that most people said that Imageworks should have converted in the first place, but the version that has finally appeared doesn't really do the original game justice.